Creating Access to Tools & Technology
Ideas discussed in this category were the most advanced as
several organizations had already started working on them. The major goal,
which overlaps with Building Businesses, is to create opportunities for
artists to engage with technology professionals through
artist-in-residencies at high technology corporations or one on one
relationship building between artists and engineer/scientists. Two ideas
that were discussed were a proposal by Boston
Cyberarts to the National Endowment for
the Arts to establish a program of artist's residencies at
Massachusetts high technology corporations and a program proposed by Art
Interactive to establish a volunteer engineer for the arts type
program to be called the Creative Art and Technology program (CAT)
Two big ideas were:
1. Organize knowledge for the arts and tech community
create a web-based directory of vendors, artists, and
educational institutions. See directory idea in Networking
create org to spearhead directory. Rather creating a
new organization should fall under umbrella of existing org.
create volunteer programs. Arts & Business council
could do a volunteer program just for engineers. Emanuel Lewin of Art
Interactive and Celeste Wilson of The
Greater Boston Arts and Business Council agreed to discuss
realizing this idea.
Volunteer Lawyers for
the Arts could do a workshop on intellectual property for new
2. Connect Artists with R&D
create a clearinghouse of companies that have the
technology an organization needs. Does not need to be a residency,
perhaps month long.
Corporations invite artists to attend
workshops/trainings that they offer to their employees.
set up forum for artists to test technology, present
how they would use technology. More fluid than a formal residency (ex.
Polaroid gives film to artists to test)
Create an organization like Boston
Film/Video Foundation who have the equipment and provide training
for new media artists.
Identify what companies are relevant to
residency/equipment testing. Must benefit artist and company.